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 Post subject: Mafiascum
PostPosted: Mon Oct 20, 2014 9:22 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Inspired by the cottage, anyone fancy a game? It's been a few months.

The game is LazyScum.

The rules and roles are as follows:
Quote:



That's right, nothing so far...
This is a game where the players decide what they will be.

If you want to play, you need to provide the following:

Character Name
Short description
Night power (if any)
Passive characteristics (if any)
Affectations (if any)
Anything else you want to add


A few rules and guidelines.

The night power can only affect one person. i.e. you can have a protect power that stops one person being killed overnight. You cannot have a protect power that stops everyone being killed overnight.
You can only have an overnight kill power if I have pm'ed you and said you can.
You can only have one night power.
Passive characteristics are effects that will happen in either the night or day phase. i.e. maybe you are a revengeful bastard, and will always vote for the last person that voted for you, or maybe you are a sleeper agent and as soon as someone says a particular word, you wake up during the night and swap allegiances, etc...
Passive characteristics cannot kill anyone, bobby.
You can have multiple passive characteristics if you want, but they cannot be contradictory.
You cannot have a passive characteristic that stops you being lynched or killed overnight.
Affectations are something that your character does or is, and you have to abide by, but don't directly affect the game outcome. i.e. Speaks in a French accent

I will decide your win condition and allegiance, and I will decide who has a kill role. I will tell each of you this information after we have a list of players and before the game starts, so you have time to work them into your character description if you like. However the mafia (and any other groups) will not know who else is in their group and what powers they have until the game starts.

There will be at least two groups to start with, mafia and town. There maybe more throughout the game, depending on the roles you write, that is up to you.

The roles and rules will be posted in a rules thread. The character name, description and night power will be public information from the start. Everything else will be private until it is revealed by either death, or an appropriate game action.

I reserve the right to veto or amend any roles, to keep the game as fair as possible, but i'll try not to.

One last thing. The role you write may, or may not be the role you get, so keep that in mind... ;)

Oh, and in spirit with the name of the game, i'm not planning to try and rush this game through, each "day" will last for 48 hours or so to start with, so if you can only post during the day or during the evening, then everyone should still get the chance to be involved. I would ask that if you sign up, you do intend to take an active role and participate as much as you can. It's only fun if you talk :)

Playerlist:
American Nervoso
KovacsC
DavPaz
Curiosity
Grim...
Slightly Green
Goddess Jasmine
Cras
Mimi
Gazchap
Zaphod79
Mr Russell
Mr Dave


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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 10:01 
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In. When do you need the roles by?

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 10:04 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
American Nervoso wrote:
In. When do you need the roles by?


No rush, I doubt it will start till next monday, to give people a chance to think of a role and then modify it if need be after the full player list is collected and the kill roles and allegiances are allocated.


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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 10:06 
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Trooper wrote:
American Nervoso wrote:
In. When do you need the roles by?


No rush, I doubt it will start till next monday, to give people a chance to think of a role and then modify it if need be after the full player list is collected and the kill roles and allegiances are allocated.

Perfect, thank you. :)

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 10:07 
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Master of dodgy spelling....

Joined: 25th Sep, 2008
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In... I will put my roll together later

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 10:17 
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Unpossible!

Joined: 27th Jun, 2008
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In like a summer breeze blowing away a winter storm


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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 10:55 
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Sleepyhead

Joined: 30th Mar, 2008
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In!

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 10:57 
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KovacsC wrote:
In... I will put my roll together later

I really don't care about your gymnastics class.

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 11:32 
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Legendary Boogeyman

Joined: 22nd Dec, 2010
Posts: 8175
Have you considered using Town of Salem for real-time online mafiascum?

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 12:19 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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ElephantBanjoGnome wrote:
Have you considered using Town of Salem for real-time online mafiascum?


Didn't even know about it! That looks pretty awesome, not sure how likely it would be to get us all online at the same time though...


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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 12:37 
SupaMod
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Est. 1978

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In.

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 12:51 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11895
Can I have a passive that when I am killed I explode a nuke the town?

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 12:59 
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ugvm'er at heart...

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Bobbyaro wrote:
Can I have a passive that when I am killed I explode a nuke the town?


a. Was that an in?
b. No


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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 13:55 
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Level 6 Laser Lotus

Joined: 26th Aug, 2010
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Bumbling

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 21:51 
Best
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Board Mother

Joined: 6th Apr, 2008
Posts: 11394
Location: Mount Olympus
In!

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 21:55 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
In.

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 Post subject: Re: Mafiascum
PostPosted: Mon Oct 20, 2014 22:03 
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Bouncing Hedgehog

Joined: 27th Mar, 2008
Posts: 26014
Ok, IN.

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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 13:19 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Anyone else?

Bobby? are you in?


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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 13:41 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11895
Yeah, of you need me, but I may not be able to post too much.

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No, it was a giant robot castle!


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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 13:48 
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Joined: 30th Mar, 2008
Posts: 14361
Location: Shropshire, UK
I want to be in, but I'm too lazy to write a role for myself :P And probably can't post much during the day any way.


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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 14:05 
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Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14513
GazChap wrote:
I want to be in, but I'm too lazy to write a role for myself :P And probably can't post much during the day any way.



For anyone else like this let me write you a role :

Character Name : Gazchap the Townie
Short description : A plain vanilla townie
Night power (if any) : None
Passive characteristics (if any) : None
Affectations (if any) : Town
Anything else you want to add : No


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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 14:41 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
zaphod79 wrote:
GazChap wrote:
I want to be in, but I'm too lazy to write a role for myself :P And probably can't post much during the day any way.



For anyone else like this let me write you a role :

Character Name : Gazchap the Townie
Short description : A plain vanilla townie
Night power (if any) : None
Passive characteristics (if any) : None
Affectations (if any) : Town
Anything else you want to add : No


:D I'm ok with vanilla townies being added as roles if you can't be arsed to think of one.

Zaphod, I'm assuming you are in, even though you haven't actually said in yet ;)


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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 14:43 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Oh, and like I said, the days will be long, so there will be plenty of time to post during the evening. I think part of the reason for the games running out of steam on here lately have been the push to always be talking and taking part at all time. Let's try a different tack and be more relaxed this time and let it run for longer. More of a background activity rather than a constant thing.


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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 14:45 
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Joined: 30th Mar, 2008
Posts: 14361
Location: Shropshire, UK
I'm in, and yes, I will write a proper role ;)


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 Post subject: Re: Mafiascum
PostPosted: Tue Oct 21, 2014 15:15 
8-Bit Champion
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Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14513
Trooper wrote:
Zaphod, I'm assuming you are in, even though you haven't actually said in yet ;)


Sorry - yes I'm in :-)


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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 9:54 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
I'll close the playerlist tonight and send out the alliegances and kill roles, so last chance to sign up today


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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 10:05 
Awesome
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Yes

Joined: 6th Apr, 2008
Posts: 12334
In.

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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 11:06 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11895
when do I need to have made up my role by?


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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 11:15 
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Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22621
Location: shropshire, uk
Role sent..

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Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 11:19 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Bobbyaro wrote:
when do I need to have made up my role by?


I'll start it on Monday, so Sunday night.


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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 11:44 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17160
Location: Just Outside That London, England, Europe
Looks like you need the numbers, so ok.

Althoigh I may not be overly verbose.


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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 12:59 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55719
Location: California
Mr Dave wrote:
Looks like you need the numbers, so ok.

Althoigh I may not be overly verbose.

Thank fuck

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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 19:40 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Check your messages folks, if you do not have a message from me, then your allegiance is Town and you do not have a kill role.

Roles to me by Sunday night please :)


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 Post subject: Re: Mafiascum
PostPosted: Wed Oct 22, 2014 19:41 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Can I have admin access to the mafia forum please modulators.


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 Post subject: Re: Mafiascum
PostPosted: Fri Oct 24, 2014 14:15 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Don't forget your roles, people :)


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 Post subject: Re: Mafiascum
PostPosted: Fri Oct 24, 2014 14:27 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14415
Am I too late?


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 Post subject: Re: Mafiascum
PostPosted: Fri Oct 24, 2014 14:31 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55719
Location: California
Saturnalian wrote:
Am I too late?

No, you can town.

Oops.

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 Post subject: Re: Mafiascum
PostPosted: Fri Oct 24, 2014 14:32 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Not at all, I'll add you to the player list. I'll message you with your allegiance and whether you have a kill role.


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 Post subject: Re: Mafiascum
PostPosted: Fri Oct 24, 2014 14:35 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Trooper wrote:
Can I have admin access to the mafia forum please modulators.


:shrug:


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 Post subject: Re: Mafiascum
PostPosted: Fri Oct 24, 2014 14:43 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
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Yes yes, FFS. Curio in 5..4...3

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Mafiascum
PostPosted: Fri Oct 24, 2014 15:27 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38639
Oooh, role! Will do.


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 14:51 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
<cough>


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 16:32 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38639
Trooper wrote:
<cough>

Did you get mine?


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 16:46 
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ugvm'er at heart...

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Posts: 22387
DavPaz wrote:
Trooper wrote:
<cough>

Did you get mine?


Aye :)


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 17:30 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
Posts: 69705
Location: Your Mum
How many are left over? I'll write another one if you like.

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 17:59 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Grim... wrote:
How many are left over? I'll write another one if you like.


Not sure, I'll add up tomorrow morning and see and give a shout if I need more roles


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 18:13 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14415
Done one.


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 18:44 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
A couple of stragglers left, but we should be good to go tomorrow.

Turns out a good reason for this being a slow game, is how the fuck i'm going to work out what happens overnight :D This is going to be "interesting" for sure! At least you can't blame me when you can't work out what the fuck is going on :D


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 18:45 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22387
Trooper wrote:
Trooper wrote:
Can I have admin access to the mafia forum please modulators.


:shrug:


oh, and...


SHRUG


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 Post subject: Re: Mafiascum
PostPosted: Sun Oct 26, 2014 19:25 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
Done ages ago!

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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