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The vacuum breathing society
https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=9&t=7683
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Author:  Curiosity [ Tue Sep 06, 2011 0:04 ]
Post subject:  The vacuum breathing society

I am thoroughly enjoying the quotes from my favourite episode, "Darmok".

Author:  sinister agent [ Tue Sep 06, 2011 0:26 ]
Post subject:  Re: The vacuum breathing society

Have they belmed it yet?

Author:  Mr Dave [ Tue Sep 06, 2011 9:44 ]
Post subject:  Re: The vacuum breathing society

They're actually talking. It's a miracle!

Author:  sdg [ Tue Sep 06, 2011 13:18 ]
Post subject:  Re: The vacuum breathing society

Currently I'd say Zaphod for a bad guy.

Author:  gospvg [ Tue Sep 06, 2011 14:53 ]
Post subject:  Re: The vacuum breathing society

Um this thread is open? why?

Author:  MaliA [ Tue Sep 06, 2011 14:58 ]
Post subject:  Re: The vacuum breathing society

gospvg wrote:
Um this thread is open? why?


Don't look in it, then, silly :)

Author:  MaliA [ Tue Sep 06, 2011 14:58 ]
Post subject:  Re: The vacuum breathing society

Finally someone has been lynched on day one!

Author:  Curiosity [ Tue Sep 06, 2011 15:40 ]
Post subject:  Re: The vacuum breathing society

gospvg wrote:
Um this thread is open? why?


Probably only for you... the mods locked it down based on the playerlist that didn't have you in it.

Author:  Joans [ Tue Sep 06, 2011 16:05 ]
Post subject:  Re: The vacuum breathing society

Am I dead?

Author:  Curiosity [ Tue Sep 06, 2011 20:06 ]
Post subject:  Re: The vacuum breathing society

sonofabitch...

Author:  sinister agent [ Wed Sep 07, 2011 11:18 ]
Post subject:  Re: The vacuum breathing society

Interesting. Both killers have gone for quite savvy players. Not sure if that's deliberate or circumstancial.

That HoE/Kalmar thing was odd, though. I expect someone to make a push for HoE today.

I really should read the rules.

Author:  Alarm [ Wed Sep 07, 2011 16:28 ]
Post subject:  Re: The vacuum breathing society

Make it ?:|

Author:  Doctor Glyndwr [ Wed Sep 07, 2011 17:47 ]
Post subject:  Re: The vacuum breathing society

viewtopic.php?p=593348#p593348

WTF? A FoS and a vote on the flimsiest of flim-flam reasoning -- it's obvious that Kovacs' quote was just a flippant quip and picking at EBG's syntax like that is odd.

Were I playing: FoS Bobbyaro.

Author:  Curiosity [ Wed Sep 07, 2011 17:57 ]
Post subject:  Re: The vacuum breathing society

Why don't you play, Doctor?

Author:  Doctor Glyndwr [ Wed Sep 07, 2011 18:02 ]
Post subject:  Re: The vacuum breathing society

Curiosity wrote:
Why don't you play, Doctor?
It takes a lot of time to play right and isn't much fun if you don't.

Author:  Alarm [ Wed Sep 07, 2011 21:06 ]
Post subject:  Re: The vacuum breathing society

My problem was that I was afk for most of Monday, so couldn't contribute a lot. :(

Author:  Alarm [ Wed Sep 07, 2011 21:13 ]
Post subject:  Re: The vacuum breathing society

My FoS points at Bobbyaro too. I almost had him investigated last night (anyone with a Pokemon avatar is up to no good, or mentally ill), but changed it to a crew member's suggestion.

Author:  sinister agent [ Wed Sep 07, 2011 22:34 ]
Post subject:  Re: The vacuum breathing society

Zaphod is playing a good game if he's evil. If he's not, I wouldn't be surprised to see him cark it tonight.

EBG seems like he's on the level too. I'm not really sure who to suspect at this point. Possibly trooper, and yeah, Bobby's angle there is a quite tenuous one.

Author:  Mr Dave [ Thu Sep 08, 2011 15:53 ]
Post subject:  Re: The vacuum breathing society

Well I know which dodgy bigger id be killing tomorrow.

Author:  Curiosity [ Thu Sep 08, 2011 15:59 ]
Post subject:  Re: The vacuum breathing society

Amazingly, the mob actually killed a bad guy!

Though I still stand by the logic that they should have kept him alive and used him as a second lynch.

Author:  Mr Dave [ Thu Sep 08, 2011 16:11 ]
Post subject:  Re: The vacuum breathing society

Curiosity wrote:
Amazingly, the mob actually killed a bad guy!

Though I still stand by the logic that they should have kept him alive and used him as a second lynch.

Indeed. He was more of a threat to the bad guys relatively speaking. I'd be looking quit hard at those so keen to kill him before anyone could change their minds.

Author:  sdg [ Thu Sep 08, 2011 16:24 ]
Post subject:  Re: The vacuum breathing society

I'm glad I'm not playing because I'd be getting well frustrated at people not looking closer at zapgod and I'd have advocated keeping Mr dom alive which would probably have got me killed! People who rushed into lynching Mr dom after his roleclaim are well suss.

Author:  Doctor Glyndwr [ Thu Sep 08, 2011 17:20 ]
Post subject:  Re: The vacuum breathing society

Bobbyaro wrote:
I err, what happened? Does the Zaphod's death mean that they found a bad guy? Why is it a klingon weapon? I don't understand the note either!

Isn't "I didn't read the rules" another scum tell?

Author:  zaphod79 [ Thu Sep 08, 2011 17:26 ]
Post subject:  Re: The vacuum breathing society

Curiosity wrote:
Amazingly, the mob actually killed a bad guy!

Though I still stand by the logic that they should have kept him alive and used him as a second lynch.


If i had been around i'd have been asking to keep him around because I think the romulans would have had to use their overnight kill on him.

(throws up an interesting conflict if starfleet could protect Q from the romulans?) - however at that point its unlikely anyone else would have got enough votes for a kill.

Doctor Glyndwr wrote:
Bobbyaro wrote:
I err, what happened? Does the Zaphod's death mean that they found a bad guy? Why is it a klingon weapon? I don't understand the note either!

Isn't "I didn't read the rules" another scum tell?


Yes , and Flis's reply now after nothing else yesterday is also suspect (going by Mr Dom's message yesterday pointing out she only had 2 posts on day 1)

Author:  zaphod79 [ Thu Sep 08, 2011 17:28 ]
Post subject:  Re: The vacuum breathing society

Gilly wrote:
I'm glad I'm not playing because I'd be getting well frustrated at people not looking closer at zapgod


I'm a god ?

BTW given I was a redshirt i really didnt expect to last very long in the game so was trying to push things as much as possible as quickly as possible - I also really really wanted to avoid the silent stagnation of the last game.

Author:  ElephantBanjoGnome [ Thu Sep 08, 2011 17:59 ]
Post subject:  Re: The vacuum breathing society

The trouble with keeping an SK alive, even if he purports to work for the town, is that he'd have to kill by consensus, which is about as effective as lynching by consensus. Total stab in the dark eitherway, and a 50/50 chance of it being a townie. It's just not worth it to keep such a volatile player alive. At least the away team can collaborate on a kill.

Romulans obviously thought I was more interesting than I was. Better to lose a powerless role than someone with a power.

Worf evidently didn't opt to kill on the first night (unless blocked), so I'm guessing he's one of the more cautious players.

Author:  ElephantBanjoGnome [ Thu Sep 08, 2011 18:01 ]
Post subject:  Re: The vacuum breathing society

Trooper for Romulan btw.

Author:  Curiosity [ Thu Sep 08, 2011 18:01 ]
Post subject:  Re: The vacuum breathing society

ElephantBanjoGnome wrote:
The trouble with keeping an SK alive, even if he purports to work for the town, is that he'd have to kill by consensus, which is about as effective as lynching by consensus. Total stab in the dark eitherway, and a 50/50 chance of it being a townie. It's just not worth it to keep such a volatile player alive. At least the away team can collaborate on a kill.

Romulans obviously thought I was more interesting than I was. Better to lose a powerless role than someone with a power.

Worf evidently didn't opt to kill on the first night (unless blocked), so I'm guessing he's one of the more cautious players.


Whilst the SK may or may not help, if nothing else it forces the Romulans to use their night kill action on him, thus giving the town one more 'free' lynch.

Author:  zaphod79 [ Thu Sep 08, 2011 18:01 ]
Post subject:  Re: The vacuum breathing society

ElephantBanjoGnome wrote:
The trouble with keeping an SK alive, even if he purports to work for the town, is that he'd have to kill by consensus, which is about as effective as lynching by consensus. Total stab in the dark eitherway, and a 50/50 chance of it being a townie. It's just not worth it to keep such a volatile player alive. At least the away team can collaborate on a kill.

Romulans obviously thought I was more interesting than I was. Better to lose a powerless role than someone with a power.

Worf evidently didn't opt to kill on the first night (unless blocked), so I'm guessing he's one of the more cautious players.


Worf doesnt get the choice - its the captains decision - he can investigate or he can send Worf.

On night 1 they investigated (a non baddie)
On night 2 they sent Worf to kill me

As for the SK , we've had this argument before on one where I actually offered myself instead of killing the person who was claiming to be the SK (and in the end i dont think they were the SK) - its a risky strategy , however right now all the romulans are still out there and we'll be up to 3 Borg.

Author:  Doctor Glyndwr [ Thu Sep 08, 2011 18:05 ]
Post subject:  Re: The vacuum breathing society

Curiosity wrote:
Whilst the SK may or may not help, if nothing else it forces the Romulans to use their night kill action on him, thus giving the town one more 'free' lynch.
I recall at least one game where this didn't work -- the serial killer had been rumbled, but the town chose not to lynch. I was on the mafia, and we chose not to kill him because we assumed a Townie vigilante would instead. Clearly the Townie vigilante made the same assumption and didn't kill him either!

IIRC this ridiculous situation then repeated itself on the next night.

Author:  ElephantBanjoGnome [ Thu Sep 08, 2011 18:10 ]
Post subject:  Re: The vacuum breathing society

Doesn't force the Romulans to do bugger all, they're in a minority so probably like the odds a member of crew/borg will get hit instead. I know I would.

Author:  ElephantBanjoGnome [ Thu Sep 08, 2011 18:13 ]
Post subject:  Re: The vacuum breathing society

Also it's just occured to me that Changelings would have made much more sense than Romulans ;)

Author:  Mr Dom [ Thu Sep 08, 2011 18:28 ]
Post subject:  Re: The vacuum breathing society

Helloooo puny mortals! :D

I blame zaphod for looking so evil in the first place ;)

Author:  zaphod79 [ Thu Sep 08, 2011 18:30 ]
Post subject:  Re: The vacuum breathing society

Found the one I was thinking of it was game 7 day 1

viewtopic.php?f=9&t=2091

And a classic Curio roleclaim

I was then killed the next day because i tried to back him up (he was in fact a mafia goon , and i was a townie)

Author:  Goddess Jasmine [ Thu Sep 08, 2011 19:26 ]
Post subject:  Re: The vacuum breathing society

Gilly wrote:
I'm glad I'm not playing because I'd be getting well frustrated at people not looking closer at zapgod and I'd have advocated keeping Mr dom alive which would probably have got me killed! People who rushed into lynching Mr dom after his roleclaim are well suss.

There has been a lot of rush lynching this game for some reason. :shrug: and :belm:

Author:  Mr Dom [ Thu Sep 08, 2011 19:40 ]
Post subject:  Re: The vacuum breathing society

i did kind of leave it a bit late, but up until the last hour it did look like HoE would just get the shove anyway.

My money is on a Borg onslaught FTW if the queen isn't nobbled in the next 2 days. Good chance they will recruit a romulan or bridge crew in that time.

Author:  Alarm [ Thu Sep 08, 2011 19:42 ]
Post subject:  Re: The vacuum breathing society

Mr Dom wrote:
Helloooo puny mortals! :D

*Clacks wildly*

Author:  Curiosity [ Thu Sep 08, 2011 19:47 ]
Post subject:  Re: The vacuum breathing society

ElephantBanjoGnome wrote:
Doesn't force the Romulans to do bugger all, they're in a minority so probably like the odds a member of crew/borg will get hit instead. I know I would.


Every faction other than the Borg (should) want as many deaths as quickly as possible, so the Borg Queen can be killed before they get a majority.

Author:  Mr Dom [ Thu Sep 08, 2011 20:13 ]
Post subject:  Re: The vacuum breathing society

Alarm wrote:
Mr Dom wrote:
Helloooo puny mortals! :D

*Clacks wildly*

Oh, seeing as you asked so nicely, Jean-Luc...

*click* Let there be... umm... a bald grumpy man!

Author:  zaphod79 [ Thu Sep 08, 2011 21:20 ]
Post subject:  Re: The vacuum breathing society

Mr Dom wrote:
I blame zaphod for looking so evil in the first place ;)


You really went for me - however looking at your kill the first night and the reasoning behind it you should have left me around in the game because as you killed the quieter people I think a lot of people would have targeted me as Q

Author:  sinister agent [ Thu Sep 08, 2011 21:22 ]
Post subject:  Re: The vacuum breathing society

Craster, Bobby, and myp looking suspicious to me.

Why the hell would a goodie off Zaphod? :S

Keeping dom alive would have been the better choice, I reckon. Then the villains would have had to attack him just to be sure. He'd have to obey the whims of the crew from then on, or they'd have lynched him.

Author:  zaphod79 [ Thu Sep 08, 2011 21:37 ]
Post subject:  Re: The vacuum breathing society

Troopers reasoning seems sound , however they *really* need to get off the number of posts and how talkative people are as an indicator of good or bad - and lists like that can be dangerous in the game

Oh and a question for Riker when he gets here - when you have at least one investigation role (possibly 2) why kill someone when you dont know if they are good or bad ?
It would have been just as easy to investigate me and if i was bad push a little and i'd have been lynched the next day.

Author:  Mr Dom [ Thu Sep 08, 2011 22:05 ]
Post subject:  Re: The vacuum breathing society

zaphod79 wrote:
You really went for me - however looking at your kill the first night and the reasoning behind it you should have left me around in the game because as you killed the quieter people I think a lot of people would have targeted me as Q

You honestly looked really bad to me - especially once I realised that Alarm had been a quiet one too, so ruling you out of being bridge crew :P Initially I was ambivilant as you were being helpful, but when you started poking at me I poked back as it were :D

At the end of the day, it's all your fault, puny mortal!
If I had survived, I was planning to turn you into one of those drumming monkey toys :)

Author:  sinister agent [ Thu Sep 08, 2011 22:10 ]
Post subject:  Re: The vacuum breathing society

Trooper might be playing a clever villain game. Probably been recruited by now, if he wasn't evil already.

Author:  ElephantBanjoGnome [ Thu Sep 08, 2011 23:59 ]
Post subject:  Re: The vacuum breathing society

sinister agent wrote:
Trooper might be playing a clever villain game. Probably been recruited by now, if he wasn't evil already.

He's doing the 'be overly useful to alleviate suspicion' ruse.

Author:  sinister agent [ Fri Sep 09, 2011 2:36 ]
Post subject:  Re: The vacuum breathing society

Yeah, it is looking like he might be. Lots of stats and what looks like analysis, but not much substance or specifics for posts of that length.

Interesting showdown coming up between him and Malc, I think. I hope they're not both town or this could cost them the game.

Author:  zaphod79 [ Fri Sep 09, 2011 10:30 ]
Post subject:  Re: The vacuum breathing society

No one has picked up that there could be more than one roleblocker - have they actually read the rules thread ?

Quote:
0 – 1 Lieutenant Data
You are an android. Due to your impeccable knowledge of computers, you can override the ship’s controls and lock someone in their room all night, effectively roleblocking them. The character will know they have been roleblocked.

0 – 1 Romulan Hacker
You’re a Hacker who managed to erase enough data to allow you and your buddies on to the Enterprise. Unfortunately, a few other people may have snuck on too... oh well. Each night, at your commander’s behest, you can hack systems and shut someone into their room, effectively roleblocking them.
Your win condition is Romulan.


Oh I notice that the romulan one doesnt say "they will know they have been roleblocked" but I assume they will be

Author:  zaphod79 [ Fri Sep 09, 2011 12:28 ]
Post subject:  Re: The vacuum breathing society

Gutsy post from trooper

Author:  MaliA [ Fri Sep 09, 2011 12:43 ]
Post subject:  Re: The vacuum breathing society

Doctor Glyndwr wrote:
Curiosity wrote:
Whilst the SK may or may not help, if nothing else it forces the Romulans to use their night kill action on him, thus giving the town one more 'free' lynch.
I recall at least one game where this didn't work -- the serial killer had been rumbled, but the town chose not to lynch. I was on the mafia, and we chose not to kill him because we assumed a Townie vigilante would instead. Clearly the Townie vigilante made the same assumption and didn't kill him either!

IIRC this ridiculous situation then repeated itself on the next night.



The SK is an interesting character from both mafia and town's point of view. I think neither want him about, but he's useful to have around for the mafia more, as there's a high chance he'd off a townie than mafia, but I suspect that the town would misguidedly protect him and try and get him to off suspected mafiosos. This could work out only as an advantage for the SK, as he could continue happily to his own win condition, and hamper both the town and the mafia in their doings. So, the only conclusion that i can currently draw is the mafia are best off keeping the SK alive for a couple of rounds, then offing him themselves once the odds swing more in favor of him hitting them. However, as a gamble, it's quite a dangerous one.

Author:  MaliA [ Fri Sep 09, 2011 12:44 ]
Post subject:  Re: The vacuum breathing society

zaphod79 wrote:
Gutsy post from trooper


Hell, yeah!

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